
You can sketch them quickly, leaving only a suggestion of feathers. On the underside of the wing these feathers are very soft and almost non-distinguishable. On top of the wing median secondary coverts can also be found, but you can make them a part of lesser coverts in your drawing. A lot of tiny feathers are attached to this skin: they’re called lesser coverts. The shoulder and the wrist are connected with a tendon, and the whole area here is covered with skin. It can be helpful in some precise maneuvers. Just like a normal thumb, alula can move, though not very much. The “thumb” has its own cluster of feathers, called alula. Each side of wing has its own layer of them, so this area will stay dark, even when the wing is backlit. They’re like a smaller version of the feathers they cover. When the bird keeps its wings close to the body, primaries are hidden under secondaries.īoth primaries and secondaries are covered with greater coverts. When wings are being folded, the feathers overlap each other following a rhythm of folding. The number of these feathers depend on the length of the wing. They seem to go to an opposite direction as well, enveloping the elbow and turning towards the body at that point. They’re wider than primaries and they’re never slotted. Let’s take a look at secondary feathers (secondaries) now. The “hand” bones are mostly merged, but they have some limited range of motion. Primaries lie one upon each other, and this overlapping can be seen when they’re backlit-two layers of feather will be darker than one. No matter how long the wing, there’s usually ten of these feathers. They’re long and stiff, and some of them may be slotted-cut for a better maneuverability. The primary feathers (also called primaries) are attached to the “hand”. The feathers’ pattern seem complex and hard to memorize, but once you understand the specific layers, you’ll have no problems with it. Keep it in mind when designing winged creatures. Why am I talking about it? Because wings are not only “planes of feathers”-they’re a whole structure growing from the body in a special, non-random way. Powerful breast muscles are required for an active flight, and in birds these muscles are attached to a modified version of the sternum, called a keel. They have the same joints, so you can simulate a movement of a wing by moving your arms. The similarities between them are very important to understand, because a wing is nothing else but a specialized arm with feathers sticking from it. Let’s start with a diagram you might have seen before-the comparison of bones in a human arm and a bird wing. You may also be interested in my newest tutorial about animating wings.
How to animate in sketchbook pro 6 how to#
How are wings constructed? How do they work? How to draw all these feathers and the membrane? How to make the creature really fly, and not just flap its wings chaotically? In this tutorial I will show you it all, and you’ll also have a chance to animate your character! Flying creatures are incredibly beautiful, but they’re also quite difficult to draw. Enjoy!Īngels and demons, dragons and griffins, they all have one thing in common-they have wings and they can fly. After the site’s migration, the original is no longer available, but you can still access the content here. This post has been originally commissioned for SketchBook Blog in 2016.
